Signals are necessary for a connected railway network and allow building of more complex and efficient railways. Chain signals check not only the section ahead, but the next signal in line aswell. Block signals are the main tool and stop a train if the section of track ahead of the signal is occupied.
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The game uses block signals as well as chain signals to control the flow of the traffic. Railway tracks can travel parallel to the grid as well as diagonally across the grid. Some extensions are also purely cosmetical and allow you to shape the look of your stations.
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Mashinsky alpha upgrade#
At the end of the production chain, the resources will be converted into a resource specific currency, which is required for purchasing better vehicles, building extensions for stations and industries and upgrading railways for your company.īoth player-built facilities and all industries include a variety of Extensions which allow to further upgrade various statistics, like the amount of resources produced or loading speed of trains. Freight trains can transport a variety of cargo between the various industrial facilities on the map. The player uses Passenger trains to convey passengers between towns to generate money from tickets, delivering passengers also causes the towns to grow, resulting in a greater money-making potential. Additional content will also become available through the recent addition of Steam Workshop support.Ĭurrently, Trains are the main means of transportation in Mashinky. Upon reaching the final age, the game doesn't end and allows you to play with your creations, improving them endlessly. Your progress through the game is indicated through various quests that you can complete (or ignore), as well as your progression through the different game Ages. Alongside these, new resources become available, including: Iron, Oil, Steel, Concrete, Nuclear power and Super-conductors. Initially players are only able to purchase weak slow steam engines, however with progression diesel, electric, monorails and even maglev trains will become available. The purpose of the game is to build a transportation system to link these various settlements/industries together to produce money and more complex resources.Īs time progresses through the game, the number of resources and technology available to you increases. Distributed across the map is number of Towns, resources ( Coal Mines, Forests etc.) and industries ( Sawmills, Toolworks etc.).
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This map is shaped in accordance to the chosen density of hills, forests and water bodies selected on the start menu. When new game is loaded, a randomly generated isometric map is created. An example of a what apears on a map at the start of the game